Also, working on quick & dirty, simple game mechanics:
> [ https://vast-space-travels-rpg.blogspot.com/2023/03/game-mechanics.html ].
This article may or may not be deleted. -.-
Sources & inspirations:
1. 'Aliens' film.
> [ https://en.wikipedia.org/wiki/Aliens_(film) ].
2. 'Blade Runner' film.
> [ https://en.wikipedia.org/wiki/Blade_Runner ].
3. Elite, Frontier & related computer games.
> [ https://en.wikipedia.org/wiki/Elite_(video_game) ].
GURPS Books are more than just 'stupid and useless game mechanics without mood' - these are great sources of ideas usable in the fictional world(s) creation for the roleplaying purposes & needs.
5. Real life Astronomy & Physics books, and Space Atlas.
'Space Atlas, Second Edition: Mapping the Universe and Beyond' by James Trefil. | Award winning educational book: 'Physics & Astronomy for everyone' by Barbara Sagnowska. | 'Astronomy for everyone' by Detlev Block. |
What is 'parsec' ?
... 'parallax of one second', unit of length. / pl: 'paralaksa jednej sekundy', jednostka odległości /.
Use of real sciences and words can add to realism, feelings, and overall nice game experience.
6. We will also use this blog:
> [ http://roleplayingtheory.blogspot.com/2014/10/what-is-roleplaying.html ].
7. For Art creation we'll use DeviantART's DreamUp AI (Artificial Intelligence).
An example of images created by DreamUp AI (on deviantART):